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DICE Forgot About Building Collision In Battlefield 2042 - Kotaku

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Another clip making the rounds, this one from Michael “Shroud” Grzesiek, demonstrates a different issue with some of the skyscrapers on Hourglass. At the helm of an F-35E Panther fighter jet, Shroud decides to test out what happens if he flies directly into some of those structures. As you can see in the video below, the jet just bounces off five or six entirely different buildings before blowing up in hilarious fashion.

You could say Shroud’s clip features impenetrable walls, structures far too solid to break through. But you could also call the jet indestructible. Regardless, this isn’t supposed to happen in a “realistic” military shooter.

So it seems developer DICE forgot to implement collision on some of the buildings in Battlefield 2042, and made others unrealistically safe to collide with at hundreds of miles an hour. Be careful when flying out there. You never know whether you’ll just bounce off a building, or encounter a helicopter lying in wait for you within the ethereal walls of one.

Read More: Battlefield 2042 Is Now One Of The Worst Reviewed Games In Steam History

There appears to be a lot wrong with Battlefield 2042. Alongside issues with helicopters and hovercrafts, which are supposed to get nerfed soon, players are blowing up tanks with snipers faster than rockets while others are finding themselves trapped in XP farms like lamb to the slaughter. The game is having a rough go at things, making it feel like it came out at the wrong time.

 

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Ac_slater

maybe the experience on PC is horrible but so far on console there hasn’t been as many bugs. There is A LOT they can improve on, and a bunch of features that should have been left in from older games (seriously, no marksman bonus to know the distance of your snipes???), but playing with friends has been funny as fuck.

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DICE Forgot About Building Collision In Battlefield 2042 - Kotaku
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